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Cline SDK 0.0.90

Released · Cline

Models:Makes GPT-6.1 Sol the default ·Adds Qwen 3.8 Flash ·Adds DeepSeek V4.1 Flash

What the release notes say

  • Agent teams no longer slow down as a session runs or while a teammate is streaming. Every streamed chunk and 2-second heartbeat used to re-save the whole team state, including every finished teammate's full transcript (one local teams.db reached 1.66 GB, with a single run row rewritten ~339k times). Stream chunks and heartbeats now go to live UIs only and are never persisted, only changed entities are written (batched into one transaction every ~300 ms), run records keep a summary instead of the transcript, and team_events is capped per team (2000 rows, 30 days). SQLite team storage moves to schema v2 with a one-time migration that compacts existing data; SqliteTeamStore.vacuum() returns the freed space when called explicitly. Failed team writes are retried instead of dropped
  • Standalone provider requests made outside a session (such as commit message generation) can now resolve Cline surface headers. sessionId is optional in resolveProviderRequestHeaders, and X-Task-ID is omitted rather than sent empty
  • Refreshed the model catalog. Default models change for DigitalOcean (GPT-6.1 Sol), GMI Cloud (Qwen 3.8 Flash), NanoGPT (Pareto 26.10 Preview), Nvidia (DeepSeek V4.1 Flash), and Ofox (GPT-6.1 Sol)

Full Changelog: https://github.com/cline/cline/compare/sdk/sdk/v0.0.89...sdk/sdk/v0.0.90